Citizen Sleeper Game Review

The creator of In Other Waters, and with the amazing character art by Guillaume Singelin, Citizen Sleeper is a narrative RPG set on the Erlin’s Eye, a ruined space station housing thousands of individuals who are trying to survive at the fringes of an interstellar capitalist system.

An organization wants to put your sleeper status. You’re a digitalized human brain trapped in a computer-generated body. It is your responsibility to find friends, gain your keeps and get around this strange metropolis to live to the next phase.




A disused station at the margins of a system in crisis. The place is shabby, chaotic, unruly, and alive–it was created by idealists in the shadow of a corporate fall. It’s currently mended with anarchic alliances among ramshackle groups and an unspoken desire to break free from the grips of corporate control.



Each day, you wake up and choose what to do with it. Toil in the yards or go on a bar shift. Look through the shops for unusual items or just grab the street food. Make or break alliances, discover the truth and avoid those which hunt for you. Every cycle you will learn how to endure and eventually succeed.



The station hosts individuals from all walks of existence, all seeking to create an existence among the stars. Engineers, salvagers, hackers bartenders, street food vendors, each has a history that brought them to this. Pick which you’d like to support and you’ll shape your own future.



Hack into the station’s cloud for access to decades of digital information, discover new areas and unlock hidden secrets. It’s your own power and, with it, you can change your future. If you are willing to explore the stations’ networks, there is an array of company secrets as well as AIs that could be used against your.



In essence, you’re the property of them, a second asset of a portfolio of assets stretching across the stars. You are the product of an inhumane system, the universe of humanity’s growth is accompanied by the exploitation of extraction. Get rid of the creators of your body’s decay, and chart your own path through a vividly imagined and deeply relevant sci-fi world which explores ideas of precarity, identity and liberation.



Every day, you’ll have to play the dice. Choose to assign them to an array of actions available on the station. With every action, choose which of the following has significance to you. It will shape your life, the lives of others in your vicinity, and, ultimately, the direction of the station.


The clocks monitor your activities and those of the others within the station. Clocks can track everything from helping out a Yatagan friend to becoming a local at Overlook Bar, to how much you’ve accomplished in your own life.


You can choose to follow drives and not quests. You’ll be able to define the five talents of your character (Engineer Interface Endure, Intuit, and Endure) in addition to unlocking perks and bonuses that alter and change the way you are living your life.


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